Workflows is the node-based surface where individual generations become a pipeline: prompt in, finished asset out, every step recorded and repeatable.
Thinking in nodes
Each node does one thing: generate, edit, upscale, caption, export.
Edges carry assets between nodes. The graph is the documentation.
Change an upstream node and everything downstream regenerates consistently.
Pipelines worth building first
Product pipeline: reference photo → scene generation → angle batch → upscale.
Ad pipeline: brief → structured prompt → three model variants → captions.
Film pipeline: storyboard frames → image-to-video per shot → sequence export.
Anatomy of the product pipeline, node by node
Input node: the reference photo; swap this and the whole graph re-runs for the next SKU.
Generate node: scene and background around the locked product.
Batch node: the three-angle set from one template.
Upscale node: 4K pass on the keepers only.
Export node: named files straight to Assets.

The first workflow takes an afternoon. Every run after that takes a coffee.